M Metal Guitar Lessons

Supporting article · 8 min · Updated 30 Aug 2026

Session design (20 / 40 / 60)

Quick answer

A session has one constraint, one song fragment, and a stop while form is still good. Time of day matters less than whether you can name what failed. Use the templates below instead of “play until I feel done.”

Rules that do not change with length

20 minutes

  1. 2 min — open-string even 8ths (are you here today?).
  2. 12 min — constraint only.
  3. 6 min — one riff fragment at floor BPM.

Skip warm-up songs. Twenty minutes cannot afford them.

40 minutes

  1. 5 min — check-in + current path stage exit test.
  2. 15 min — constraint.
  3. 12 min — song fragment.
  4. 8 min — one lead constraint (target, pinch, or a three-note cell). Optional if the path stage is still mute/pick.

60 minutes

  1. Same as 40, plus 15–20 min on a second fragment or a second constraint after a 2-minute break.
  2. Last 5 min: play the fragment once “as music,” no debugging. If it falls apart, you learned where tomorrow starts—do not start a third project.

What this is not

It is not a content calendar of new licks. Repeating yesterday’s failed bar is the session. Spacing across days beats one heroic Saturday: distributed practice.

Related

Practice hub · How often? · Deliberate practice

Sources: session structure from deliberate-practice logic applied to guitar blocks. Not a lab schedule. Updated 30 Aug 2026.